
The Sandmen are an enigmatic and reclusive race known for their unparalleled expertise in intelligence gathering and surveillance. Emerging during the second era, they have made their homeland in the shifting sands of the Great Southern Desert. Sandmen are elusive and skilled at navigating the treacherous desert landscape.
Sandmen society revolves around intelligence gathering and surveillance. They dedicate themselves to monitoring and reporting on the activities of other races, particularly the Demonborne and any magical anomalies associated with The Rift. They maintain a secretive way of life, dwelling deep within the Great Southern Desert's shifting sands.
Sandmen emerged during the second era, finding their home in the vast desert where they developed their unique skills. Their origins remain shrouded in mystery.
Sandmen possess unique abilities related to their role as intelligence gatherers:
Master Spies: They are experts in espionage, collecting information, and deciphering codes, making them invaluable for intelligence gathering.
Desert Navigators: Sandmen can skillfully traverse the Great Southern Desert's shifting sands, avoiding dangers and locating hidden secrets.
Sand Metamorphosis: They have the ability to transform into sand at will. They can also be forced into this state as punishment.
Sandmen primarily interact with other races through intelligence gathering, reporting troop movements, and magical anomalies. They collaborate with the Slüshees to maintain a network focused on surveillance around The Rift and The Demonborne's activities.